Explosive action and epic adventure fill the modern world when fantasy and reality collide. In Urban Arcana, heroes armed with swords, spells, shotguns, and cell phones dive headlong into trouble with monsters, mobsters, cabals, and corporations. Take a deep breath, and discover the realms of fantasy within the gritty shadows of the modern world.
To use this product, you also need the d20 Modern Roleplaying Game rulebook. For players and Gamemasters, this product is compatible with other d20 System roleplaying games.
Urban Arcana (2003), by Eric Cagle, Jeff Grubb, David Noonan, and Stan!, is the first setting book for the d20 Modern line. It was published in May 2003.
Continuing d20 Modern. The d20 Modern line got its start in November 2002 with the d20 Modern Roleplaying Game (2002). Somewhat surprisingly, the second book for the line wasn’t a monster manual (which would come next), but instead a campaign setting: Urban Arcana.
Note: This is a very rare opportunity to acquire a brand new copy of a d20 Modern source book. The entire collection (which is also available elsewhere on this site) was purchased in 2003 and has remained in storage ever since.